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Evan (Yifeng) Wang
2,408 posts
Evan (Yifeng) Wang profile banner
@ewind_dev

Evan (Yifeng) Wang

@ewind_dev
Creator @pocket_js @sheruapp / ex @lovart_ai / cofounded @AffineOfficial / aka 雪碧 / INTP
Singapore
github.com/doodlewind
Born 1994
Joined May 2020
1,613 Following
15.1K Followers
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  • Pinned
    @ewind_dev
    Evan (Yifeng) Wang
    @ewind_dev
    Jul 6
    非常激动地和大家分享,在 Fable 加持下,我终于做出了多年来设想中最极致的跨平台 UI 框架,这就是 PocketJS! 将 QuickJS 移植至内存仅 32MB 的索尼 PSP,结合标准版 SolidJS 和 Vue Vapor,配合编译期 tailwind 样式引擎,实现了 8MB 内存下 60fps 的流畅动画! 来拥抱裸金属 Modern Web 吧!
    @pocket_js
    PocketJS
    @pocket_js
    Jul 6
    Introducing PocketJS 🕹️ import { createSignal } from "solid-js" on a Sony PSP. No forked framework. Real Solid and Vue Vapor, compile-time Tailwind design system, and 60 FPS animation in 8 MB of RAM! Bare Metal Modern Web ⚡️
    00:00
    81
  • @ewind_dev
    Evan (Yifeng) Wang
    @ewind_dev
    5h
    技术很硬的 Pine 团队的新产品! 原理应该是优先用结构化信息 + 事件订阅而不是截图来显著降低 computer use 的成本,所谓 computer 正在从一种设备变成一种环境,真的太有意思了
    @StanleyWei4748
    Stanley Wei
    @StanleyWei4748
    11h
    AI is already smart enough. Real-world tasks are still slow, expensive and unreliable, because we hand AI a computer built for humans, then wrap it in a heavy harness. AI doesn’t need to get smarter. It needs a computer built for it. Today we’re releasing Pine Computer
    00:00
    Readers added context
    Pine's highlighted SaaS-Bench v1.1 results show higher checkpoint score (78.3%) but lower resolved full-task completion (27.4%) than comparators (29.2%, 31.1%). Pine Computer is in private beta, not a full public release. unipat.ai/benchmarks/Saa… pinecomputer.io/blog/introduci…
    1
  • @ewind_dev
    Evan (Yifeng) Wang
    @ewind_dev
    Oct 8
    很显然,创造复杂软件的能力正在与理解复杂软件的能力脱钩。 我觉得对最近很多 vibe infra 的担忧,背后的实质问题是,当创造不再依赖理解,可靠性要从何而来呢?
    21
  • @ewind_dev
    Evan (Yifeng) Wang
    @ewind_dev
    Oct 7
    今天我们正式发布了 Pocket 小作坊的新魔法 Pocket3D!它能充分利用前沿模型能力,将 Three.js 场景直接蒸馏为异构设备上极为高效的垂类原生引擎,实现能充分发挥出硬件图形性能的跨平台 3D 开发。 Pocket3D
    @pocket_js
    PocketJS
    @pocket_js
    Oct 7
    What if the same game could feel native on every machine you love? PSP. PS Vita. Nintendo 3DS. iPod touch. Old Android. PocketJS is going 3D. Introducing Pocket3D.
    00:00
    12
  • @ewind_dev
    Evan (Yifeng) Wang
    @ewind_dev
    Oct 4
    轻微剧透:基于 ThreeJS 实现
    @pocket_js
    PocketJS
    @pocket_js
    Oct 4
    Testing Pocket3D on PS Vita at 60FPS with the native GXM 3D backend. No video streaming. Everything runs locally on the device, with Pocket3D built to squeeze the most out of native hardware. More coming soon.
    00:00
    1
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