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@conan_io

conan.io

@conan_io
C and C++ portable, decentralized, FOSS package manager for developers
conan.io
Joined November 2015
1,051 Following
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  • Pinned
    @conan_io
    conan.io
    @conan_io
    Feb 22, 2023
    Today’s the big day! Conan 2.0 is out 🎉 🚀 More than 18 months, +1000 tickets closed, major improvements, new features and much more blog.conan.io/2023/02/22/Con… Come with us to thank you all people that made it possible: See thread 🧵 ⬇️ #conan_io #cpp
    Conan 2.0 banner with frog mascot
    14
  • @conan_io
    conan.io
    @conan_io
    Oct 7
    The @meetingcpp conference full program has been announced: meetingcpp.com/mcpp/schedule/… This is a fantastic C++ conference, and as every year, plenty of great speakers and very interesting talks, don't miss it! See you in Berlin!
  • @conan_io
    conan.io
    @conan_io
    Sep 29
    How do you use an existing C++ library from a Godot game? New post on the Conan blog: GDExtension, godot-cpp 10 and Conan, with an example that simulates 100,000 particles using flecs. blog.conan.io/cpp/conan/game… #godotengine #cpp #gamedev
    00:00
  • @conan_io
    conan.io
    @conan_io
    Sep 8
    🤖 What if ROS could be just another Conan requirement? We have been experimenting with building ROS Kilted from source and consuming it as a regular Conan package blog.conan.io/2026/09/08/Rob…
    1
  • @conan_io
    conan.io
    @conan_io
    Sep 2
    Swift's C++ interoperability is around since 5.9, and it keeps supporting more of the language Can we take one of the 1800+ packages in ConanCenter, change nothing, and call it straight from Swift? We tried. LunaSVG, a plain Xcode project, no wrapper blog.conan.io/cpp/conan/swif…
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